Computer Science

  • Callum Atkins

    Colour-Emotion Analysis: Application to Computer Games

  • Andrew Aston

    The Effect of Procedural Generation on a Game’s Replay Values

  • Haider Al-zubaidy

    Teaching Maths using Snakes and Ladders

  • Kian Burnell

    A Python Tool for Investigating Agent-Oriented Embodied Human-Like Maze Solving in 3D Virtual Environments