Llyr Ap-Cenydd

  • Adam Watson

    Generating Realistic Virtual Environments using Procedural Generation

  • Samuel Tindling

    Techniques for Immersion in Virtual Reality Games

  • James Selwood

    Exploring Stealth Game Mechanics in a 2D Environment

  • Alexandra Mitu

    Soap Making Simulator

  • Jack McInnes

    Handbox VR: Exploring Hand and Finger-Based Interaction with a Virtual Environment

  • Lewis Maguire

    Visual Embellishment Behind Game Design, and the Impact it has on the Player

  • Sion Jones

    Developing a Visual Aided Early Intervention on iPad for Children with Autism Spectrum Disorder

  • Kieran Hughes

    Immersive Learning Environment in Virtual Reality

  • Dewi Brightman

    Procedural Generation and Replayability in Video Games

  • Andrew Aston

    The Effect of Procedural Generation on a Game’s Replay Values